Occupation: Businesswoman, socialite and vigilante.
Powers and abilities: Well-trained athlete, expert hand-to-hand combatant, keen and analyical mind. A good leader who can quickly see the potentials and the weaknesses of the people around her. Her high-tech costume, invented by and inherited from the first Ermine, grants her various abilities such as enhanced senses, enhanced strength/agility, and even makes her near-immune to hypnosis and mind control.
Weaknesses: She needs her costume to operate at peak efficiency.